


#BLUESTACKS GAMES NOT GOING ABOVE 30 FPS UPDATE#
I have been using Geforce Experience to use optimal settings according to my hardware and games were working fine but now I suspect this problem will present on other games, I kinda suspect Nvidia graphics to have some fault about this, I'm on version 384.94 and will update to 385.41 to see if there are improvements, in any case I find this behavior very strange as my Computer is fairly new, about 4-5 months of non-intensive use and had been playing without issues until recently :(ģTB Seagate 7200 RPM (I also suspect that maybe is the HDD where all my games are installed, I partitioned into two, the volume with the games has a size of 1.20TB with 442GB free at the moment)

No Man's Sky: again with most settings set to high and max frames I had been playing without issues at 60fps and in these past days I found that when I land on a planet my fps drop to 30 no matter the weather or quantity of fauna/flora, it only rises to 60fps again when I'm flying through the space. MGSV: I had the resolution set to 3840x2160 to scale it to the native monitor resolution for better quality, rest of settings mostly were on extra high and with this configuration I played for like 100 hours with steady 60fps then all of a sudden the game started to drop to 30fps until I changed the resolution again to 1920x1080 I could get 60fps again. In the past couple of weeks I have noticed that various of my games have been dropping the FPS from the steady 60 I had before to 30 in various parts or with configuration that gave me high FPS without sacrificing quality, a couple of examples:
